﻿<?xml version="1.0" encoding="utf-8" ?>

<scope xmlns="http://metalx.org/Program" xmlns:cpu="http://metalx.org/Nintendo/GameBoy/Operators">
	<!--Bootstrap-->
	<cpu:NoOperation/>

	<cpu:JumpToAbsoluteAddress/>
	<hex>0150</hex>

	<!--Logo-->
	<hex>CE</hex>
	<hex>ED</hex>
	<hex>66</hex>
	<hex>66</hex>
	<hex>CC</hex>
	<hex>0D</hex>
	<hex>00</hex>
	<hex>0B</hex>
	<hex>03</hex>
	<hex>73</hex>
	<hex>00</hex>
	<hex>83</hex>
	<hex>00</hex>
	<hex>0C</hex>
	<hex>00</hex>
	<hex>0D</hex>
	<hex>00</hex>
	<hex>08</hex>
	<hex>11</hex>
	<hex>1F</hex>
	<hex>88</hex>
	<hex>89</hex>
	<hex>00</hex>
	<hex>0E</hex>
	<hex>DC</hex>
	<hex>CC</hex>
	<hex>6E</hex>
	<hex>E6</hex>
	<hex>DD</hex>
	<hex>DD</hex>
	<hex>D9</hex>
	<hex>99</hex>
	<hex>BB</hex>
	<hex>BB</hex>
	<hex>67</hex>
	<hex>63</hex>
	<hex>6E</hex>
	<hex>0E</hex>
	<hex>EC</hex>
	<hex>CC</hex>
	<hex>DD</hex>
	<hex>DC</hex>
	<hex>99</hex>
	<hex>9F</hex>
	<hex>BB</hex>
	<hex>B9</hex>
	<hex>33</hex>
	<hex>3E</hex>

	<!--<binary>11111000</binary>
	<binary>10001000</binary>
	<binary>11110000</binary>
	<binary>00000000</binary>
	<binary>11110000</binary>
	<binary>00000000</binary>
	<binary>11110000</binary>
	<binary>00000000</binary>
	<binary>11110000</binary>
	<binary>00000000</binary>
	<binary>11110000</binary>
	<binary>00000000</binary>
	<binary>11110000</binary>
	<binary>00000000</binary>
	<binary>11110000</binary>
	<binary>00000000</binary>
	<binary>11110000</binary>
	<binary>00000000</binary>
	<binary>11110000</binary>
	<binary>00000000</binary>
	<binary>11110000</binary>
	<binary>00000000</binary>
	<binary>11110001</binary>
	<binary>00010001</binary>

	<binary>10001000</binary>
	<binary>10001111</binary>
	<binary>00000000</binary>
	<binary>00001111</binary>
	<binary>00000000</binary>
	<binary>00001111</binary>
	<binary>00000000</binary>
	<binary>00001111</binary>
	<binary>00000000</binary>
	<binary>00001111</binary>
	<binary>00000000</binary>
	<binary>00001111</binary>
	<binary>00000000</binary>
	<binary>00001111</binary>
	<binary>00000000</binary>
	<binary>00001111</binary>
	<binary>00000000</binary>
	<binary>00001111</binary>
	<binary>00000000</binary>
	<binary>00001111</binary>
	<binary>00000000</binary>
	<binary>00001111</binary>
	<binary>00010001</binary>
	<binary>00011111</binary>-->

	<!--Title-->
	<string xml:space="preserve">TEST GBGAME</string>
	
	<!--Product Code-->
	<string xml:space="preserve">    </string>
	
	<!--Gameboy Version-->
	<hex>00</hex>
	
	<!--License Code-->
	<hex>0000</hex>
	
	<!--Super Gameboy Support-->
	<hex>00</hex>
	
	<!--Cartridge Type-->
	<hex>00</hex>
	
	<!--Rom Size (32K)-->
	<hex>00</hex>
	
	<!--Ram Size (None)-->
	<hex>00</hex>
	
	<!--Destination Code (Non-Japanese)-->
	<hex>01</hex>
	
	<!--Licensee Code (Extended)-->
	<hex>33</hex>
	
	<!--Mask Rom Version-->
	<hex>00</hex>
	
	<!--Checksum Complement-->
	<hex>ff</hex>
	
	<!--Checksum-->
	<hex>0000</hex>
</scope>